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The dark crystal age of resistance tactics review
The dark crystal age of resistance tactics review








  1. THE DARK CRYSTAL AGE OF RESISTANCE TACTICS REVIEW UPGRADE
  2. THE DARK CRYSTAL AGE OF RESISTANCE TACTICS REVIEW SERIES

And it's by no means a particularly deep or captivating tactical game.

the dark crystal age of resistance tactics review

Its chunky icons, budget fonts, and frontloading of the only frustrating fight I've encountered so far, didn't exactly give a strong first impression. It was tempting to dismiss Age of Resistance as very basic at first. It's a really easy system that offers a lot of flexibility, and minimal frustration.

the dark crystal age of resistance tactics review

So, even if your two scouts choose 'soldier' as their second job, they could both pick completely different skills, and switch them around as needed between fights. For each job, you can pick and choose which 3-5 abilities to take to a fight from a longer list. This takes a fair few levels, but makes for a more interesting system than I'd expected.Īcquiring a second job adds that job's abilities to your existing ones.

THE DARK CRYSTAL AGE OF RESISTANCE TACTICS REVIEW UPGRADE

As they level, they can switch their primary job to a more niche one along an upgrade path - a 'mender' could become a dedicated healer, or a more aggressive magic user, say - and pick up a secondary job as well. immunity to blinding attacks, a 10% bonus power to special items, or more powerful magic when they're wounded), and a job that works like a character class. Each character has a clan or functional equivalent, which gives them certain bonuses (e.g. Your characters are all preset, and new people are added to your team automatically after winning certain story fights. Which are solid enough for it to walk, at least. It stands or falls, then, on its turn based tactical RPG fighty bits. But then it doesn't demand or assume you care either, or let the story get in the way of actually playing. It doesn't tell the story all that well, or do much to drum up sympathy or intrigue of its own. It seems to follow the same plot as the series, so it's probably assuming you watched it, and cared enough about it to look the game up. It's honestly alright, and if you have a stake in the setting, it might carry a little weight. Obviously there are details beyond that: someone gave their life for a thing, and someone else is avenging their dad, I think? One of your characters is researching the magical reason for the terrible powers of the Skeksis, what they're doing to the Crystal of Whatever, and how only the Orbs of Stuff can undo the Badness.

the dark crystal age of resistance tactics review

The evil Skeksis are the evilly evil rulers of the world, and you control a disparate group of Gelflings - sort of hobbity-woodsy-elf-people - as they come together to overthrow their oppressors. Who is it for? Are people really invested in these creepy melty-faced elf things, or the obviously evil mutant vulture men? Are there people out there who already knew that the Drenchen Clan are immune to poison, or is that new? Are the podlings an oppressed underclass or just weird joke people who Gelflings sometimes like to, uh, forcibly bathe?Īnd why is this kinda middling game growing on me? So, I don't really know what to make of The Dark Crystal: Age of Resistance Tactics. But apparently it was part of the standard films made in the 80s to permanently disturb the minds of children, and everyone just swore a pact never to mention it in front of me until that point.

THE DARK CRYSTAL AGE OF RESISTANCE TACTICS REVIEW SERIES

And until the TV series based on it came out last year, I'd never really heard anyone talk about it. Until today, in fact, I didn’t know that was where this little screamy furball thing was from. I haven’t seen the film The Dark Crystal.










The dark crystal age of resistance tactics review